I spend all of today having a play in ZBrush. I continued using Z-spheres to create a basic armature, but this time I added in some image references of a female to give me a better idea of how it should look. After I had finished with the Z-spheres I created an adaptive skin for the model, then started to shape it a little better. I haven't quite finished shaping, but the end result of the day was this:


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